I think it’s fair to say Palmer Luckey’s having a bad weekend. Developers are pulling support for his company’s VR headset, the Oculus Rift, over his funding of the group Nimble America.
It’s a big, complicated mess I won’t delve into here (instead, you should read Matt Bertz’s detailed write-up of the situation). But it’s an interesting case of both people and companies realizing they have the ability to simply say “no” to a product when they believe it doesn’t align with their ideology.
So we want to know: have you ever done the same? Have you ever refrained from buying a game because of something either in the game itself or because of something someone behind that game said? My most recent example is Dragon’s Crown, but not for the reason you might think: the scantily-clad and distorted women in that game I could shrug off (after all, I enjoyed developer Vanillaware’s previous game, Muramasa: The Demon Blade, quite a bit), but what made me refrain was a comment one of the game’s artists, George Tamikami, made after being called out over said art direction. He apologized thereafter, but by then, I had already moved on to other games.
Have you ever done something similar? Do you refrain from playing games with microtransactions on principle? Have you to this day not played Call of Duty: Modern Warfare 2 because of its lack of dedicated servers? And while we’re at it, have you canceled your order of an Oculus Rift recently? We want to hear your stories in the comments.
Oh, and considering we could head into some potentially tricky conversations, consider this a reminder to keep things civil. Thanks!