Viktor Antonov, the man behind creating the environments of both Dishonored’s Dunwall and Half-Life 2’s City 17, is now joining Darewise Entertainment.
Antonov was the art director and conceptual artist for Half-Life 2, and the visual design director for Dishonored. Now, he’s bringing his expertise to Darewise, a studio headed by former Ubisoft director Benjamin Charbit. Darewise is currently working on Rokh, a mutliplayer survival game that takes place on Mars. It’s a project that Antonov believes is right up his alley.
“What I’ve been doing for the past 20 years is creating sci-fi worlds,” he says in the video below. “Everything starts with a pencil, a synopsis, and a script.”
You can learn about Dishonored’s sequel, which takes place in the new city of Karnaca, by checking out our video interview with Bethesda regarding the exaggerated art direction.
[Source: PC Gamer]
With Antonov’s track record, I’m optimistic that Rokh will have some stellar environmental artwork. Thinking back to my time with Dunwall in Dishonored, it was a city with tons of personality. I look forward to seeing what he brings on this new venture, even though I don’t know much about Rokh yet.